Monday, 28 April 2014

City Model and Baked Texture

Here is my model for my city and it UV mapped and then the model with my concept art backed on to it. All it needs now is some dynamics to create the mist.



I'm not sure why but in the view port the texture looks really fuzzy, but when it renders it's fine and looks exactly like concept art.

This is the render in maya really happy that it worked and you can't really tell the difference between the concept art and the rendered model.


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