Showing posts with label Narrative: Group project. Show all posts
Showing posts with label Narrative: Group project. Show all posts

Wednesday, 11 December 2013

Final Animation and making of: Audio Revolution


After everything was rendered and animated in Maya I had to put all of it together and animate all the transitions in after effects. Here is our final animation. Enjoy!

Tuesday, 10 December 2013

Last bits and pieces

Here are the last bits and pieces I need to post. The model of the broom I made for scene 4, I seem to have deleted my copy of the textured one but it's textured in the final animation.


Some rendered still of scene 4, these are just so that you can see the scene from some different angles to the one you see in the animation. 




And lastly here are some screen shots from after effects of some of the transitions in our animation. 








Texture maps

Below is all the texture I've done for Scene 3 and 4.







Friday, 6 December 2013

Train lighting

I forgot to save all of the lighting tests I did in maya, so I only have the finished lighting to show for the train scene.

Tuesday, 3 December 2013

Texturing the last bits

Before I could go ahead and render out the 80's scene I needed to UV map and texture the Walkman, below is the results.




Monday, 2 December 2013

Scene 3 animated in after effects

Having finished rendering out scene 3 and combining the toon render with the final render in Photoshop. I took the images into after effects and animated them with their correct timings. Below is scene 3 animated in after effects.

Vinyl Playblast

I was going to animate this scene in after effects but when I rendered out so test shots of the different layers the shadows from the other objects didn't appear or where in the wrong place. So I have animated it in maya and this is the playblast for the Gramophone.

Lighting Tests

Since my render time was a little excessive I had to make a few changes to it. I think it looks a lot better now, and the mirror is the way it should be now as well. 


Moving back to scene 3 again, adding an ambient occlusion and rendering out the toon lines on a separate layer I finally managed to get the lighting for this Scene done. It's quite subtle but it's really just to give a bit more light and depth to the image. 



And then lighting the first part of the Vinyl scene. Most of the lighting was already done for this just had to make sure that the scene wasn't to dark and that there were some nice shadows from the candles above it.



Tuesday, 26 November 2013

Lighting tests

After looking at the lighting for scene 4 again I decided to change a few things like the texture in the mirror and the amount of candles there were on the wall they are minor changes but I feel they make a difference.


The mirror still wasn't quite right so I went back and fiddled around with it a little more.


Monday, 25 November 2013

Lighting Tests

I've finished the lighting on Scene 4, there might be a few more changes made but for now this is the final lighting for scene 4. We decided to not do the toon shader on this scene anymore as we would not be able to use mental ray and there are a lot more options to lighting in metal ray than in maya software. Here are the lighting tests and then the final render for it. I'll be moving onto trying to light scene 3. I have had a few problems with it as its quite hard to light image planes but I will be giving it another go if it doesn't work out then I'll be doing the lighting in after effects.




Friday, 22 November 2013

Texturing progress

Here are the rest of the textures all done and ready to be taken to the lighting stage, and trying to get the toon shader correct. I managed it fine on Scene 3 but that is a relatively easy Scene to apply the toon shader to. 




Thursday, 21 November 2013

Finished animatic

I think this must be the 5th animatic , hopefully this one the transitions will be right.

Wednesday, 20 November 2013

Texturing progress

Here is the texturing progress so far. Still need to do the corneas on the characters eyes, otherwise everything else on it is done.



Tuesday, 19 November 2013

UV Mapping progress

Here is Scene 4 and the character done so finally finished all the UV mapping so now onto texture it all.



Saturday, 16 November 2013

UV Mapping progress

Here is the UV mapping progress so far. Both of these objects have taken a very long time to do, as they have so many different components. 



Here is Scene 3 UV mapped.


Monday, 11 November 2013

Saturday, 9 November 2013

Modelling progress: Scene 4

The gramophone for scene 4 modeled and then a completed scene 4. Just need to finish modeling the phonograph and everything for scene 4 will be done. 





Thursday, 7 November 2013

Finalized animatic

After our tutorial with Alan it was suggested we change some of our transitions to match each other, so I have added these changes to the animatic. There will probably need to be a few more tweaks to be made to the timing of things but this is what we have so far.

Monday, 4 November 2013

Environment Modelling: Scene 4

The modelling progress for scene 4, still need to add a few things and edit a few bits but it's getting there.