After looking at the lighting for scene 4 again I decided to change a few things like the texture in the mirror and the amount of candles there were on the wall they are minor changes but I feel they make a difference.
The mirror still wasn't quite right so I went back and fiddled around with it a little more.
Tuesday, 26 November 2013
Monday, 25 November 2013
Lighting Tests
I've finished the lighting on Scene 4, there might be a few more changes made but for now this is the final lighting for scene 4. We decided to not do the toon shader on this scene anymore as we would not be able to use mental ray and there are a lot more options to lighting in metal ray than in maya software. Here are the lighting tests and then the final render for it. I'll be moving onto trying to light scene 3. I have had a few problems with it as its quite hard to light image planes but I will be giving it another go if it doesn't work out then I'll be doing the lighting in after effects.
Saturday, 23 November 2013
Character Design lesson
In this weeks class we focused on environments and how an environment can show the personality of a character. We were each given a type of environment we had to create. Mine was an aquatic pirates cabin.
Friday, 22 November 2013
Texturing progress
Here are the rest of the textures all done and ready to be taken to the lighting stage, and trying to get the toon shader correct. I managed it fine on Scene 3 but that is a relatively easy Scene to apply the toon shader to.
Thursday, 21 November 2013
Finished animatic
I think this must be the 5th animatic , hopefully this one the transitions will be right.
Character Modelling: Eyes, and eyebrows.
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