Friday, 7 December 2012

Maya Progress

Finished modeling most of my scene just have the skull and a small stand for my hero prop left to do, pretty happy with the way its come out, now to see what it looks like when I start lighting it.



Also finished modeling my hero prop the little details on the cover were quite hard to do and my geometry is quite bad on it but it looks how I want it to.


Photoshop: Character

Another little exercise but this time with characters. I started out with scribbles and tried to turn them into whatever characters I saw in the scribbles.

Photoshop

today we played around with scribbling down quick images again, this time we used photographs as the background and had to try work into the photo and find an image, I found this a lot harder and my first two attempts didn't go so well but the third attempt came out a lot better, can imagen it is what someone might see if they walked into a cave on acid.




And then the last image is just working on the image we liked the most for an extra 10 minutes.

Candles

I've modled 3 variations of candles for my Altar which I'll just duplicate a few times and scatter them about so that they cover the back.


Thursday, 6 December 2012

Maya Progress

I thought the lamp was going to be a lot harder to make than it was but i think I'm finally getting the hang of modeling and I'm really happy witht the way it came out.


Tuesday, 4 December 2012

More Maya Progress

Spent the day modelling this chair, was quite difficult and not exactly how I want it still but close enough, might make a few changes when I import it into my scene but for now it's done.


Monday, 3 December 2012

Old Alley

Finished modeling the Old Alley and mapping out all the UV's for it today.
Lamp

Crate

Old Alley
 UV Mapping



Finished Old Alley Model