Showing posts with label Influence map. Show all posts
Showing posts with label Influence map. Show all posts

Thursday, 6 March 2014

Influence maps

Here are two influence maps one for snakes and the other for bats. I quite like both of them and I think I'm going to peruse both until one sticks out to me. 
  


Tuesday, 14 January 2014

Style research

I decided to do a bit of style research and below are some of the styles I really liked and have thought about having for my animation. 



Monday, 11 November 2013

Character Design: Prop Influence maps

After not really knowing what I was going to do with my prop I have decided to design three, two for my hero, and one for my villain.
For my hero since he is a hunter and the hero he needs weapons so for his two props I was thinking of having a bow and arrow and then a knife. For my villain he needs something that he was trapped in, something that my sidekick could come along and touch that would release the Elder god into him so I thought about having a statue a kind of carving that's been left deep in the forest that the elders from the Abenaki tribe could have used to bind the spell they cast to banish the Elder Gods.




Tuesday, 15 October 2013

Finalized influence maps

Below are our finalized influence maps with our transitional colour palettes, which we believe will help us connect the different styles between the scenes. We sat down as a group and chose which images from our various influence maps we liked the best and fit with our scenes, as well as picking out the main colour to help us have a continuation within our scenes so they don't look so different from one another.




Thursday, 10 October 2013

Influence maps for animation style

Going on the research I did yesterday below are the influences maps I've done for the style of each theme, as well as including some images that show the environment each scene is in. This is going on the style that we are starting off with 3D animation and ending in 2D animation or at least a type of 2D animation.
Scene 1 and 2 are going to be similar in the way that both of them will be in 3D and have a painterly type texture. The main difference between the two of them
Scene 1

Scene 2

Scene 3

Scene 4 and 5
Scene 4 and 5 are going to have the same type of style as they don't have a proper cut scene that separates the two and also because they are so close in time periods it makes more sense to have them the same.

Friday, 8 March 2013

Final Influence map

Since I've look at so many new things since I first did my influence maps I thought I would update them and add a few of the new images and influences I've looked at to create my final influence map.